


Lurrus takes away some of that pressure to go long because it singlehandedly allows you to keep playing when you’ve run out of resources, but we’ve been gifted new threats that require us to rethink the nature of our deck. Since Snapcaster Mage helped grind out longer games, Kolaghan’s Command was a natural tool to incorporate. Old versions of Grixis Death’s Shadow were Dimir in nature with a light splash for Kolaghan’s Command. The card is absolutely busted and you should be actively working to build your deck around it if possible. It went through significant changes with the incorporation of Lurrus of the Dream-Den, and for good reason. Nowadays, Grixis Death’s Shadow is an entirely different animal. I have fond memories of that version, as it contains all the different types of Magic I like to play and just so happened to give me my last major finish before moving to full-time commentary. When I say the name “Grixis Death’s Shadow,” my first thought is the older version featuring Snapcaster Mage and Gurmag Angler. Rebuilding Grixis Death’s Shadow from the Ground Up Today’s article will focus on Grixis Death’s Shadow (Lurrus) in Modern, and how it has begun to incorporate a new card from Modern Horizons 2 as both a defense mechanism and an aggressive tool.

On occasion, that complex answer comes in the form of a new card that people initially discarded. When those two factors collide, old cards that have been somewhat forgotten gain new life. Having a cheap way to deal with the tokens is cool, but what’s even cooler is that Engineered Explosives is also a great Magic card on its own. We’ve seen this recently with Engineered Explosives, which has seen a resurgence in play thanks to the popularity of Urza’s Saga and Crashing Footfalls. New cards that offer unique play patterns will regularly create vacuums for old cards to step up and challenge them. Sometimes there’s an intersection between “highly played card” and “putting the most popular deck into the dumpster” but those times are rare. The key is finding spells or lands that can fit the mold of your archetype while having utility in a given matchup. Everyone is vying for interesting technology to give them a leg up on the competition, but there’s a major problem with that mentality: you can’t maindeck hate cards without sacrificing deck integrity. The Modern format is in flux with a few key players hovering around the top.
